Out-of-order execution and branch prediction are two mechanisms that can
be used profitably in the design of Supercomputers to increase
performance. Unfortunately this means there must be some kind of repair
mechanism, since situations do occur that require the computing engine
to repair to a known previous state. One way to handle this is by
checkpoint repair. In this paper we derive several properties of
checkpoint repair mechanisms. In addition, we provide algorithms for
performing checkpoint repair that incur very little overhead in time and
modest cost in hardware. We also note that our algorithms require no
additional complexity or time for use with write back cache memory
systems than they do with write through cache memory systems, contrary
to statements made by previous researchers.